Education
MFA Computational art, 2022-Current
Goldsmiths, University of London - London,UK
Relevant modules: Motion Capture(Motionbuilder),Visual game development(Unity),Creative coding (JavaScript), Programming for Artists and Designers (C++), Physical Computing (Arduino,C++), Computational Form and Process (C++)
BA Integration and Innovation Design, 2017-2021
Jiangnan University - Wuxi,China
Exhibitions
Abaracadabra_alter(2023), The Great,Study UK Alumni Awards ceremony;The British Embassy Paris,2024
This is the first Study UK Alumni Awards ceremony in France, in partnership with the British Embassy Paris, and the support of the GREAT Audacious Kingdom campaign in France.
Zed:Automata(2023), Digital Design Weekend; Victoria and Albert museum,London,2023
This new edition of the festival gathers 25 artists, designers and technologists for a weekend of free workshops, talks and demonstrations that explore a range of themes at the intersection of art, design and technology.
Zed:Automata(2023), Symbiosis; Goldsmiths, University of London, 2023
Abaracadabra_alter(2023), Mung;Goldsmiths, University of London, 2023
Maiden’s Tomb(2023), Aniconoclasm; Goldsmiths, University of London, 2023
Work History
Intern production designer, IGUFILM - Shanghai,China 07/2021-09/2021
Designed and executed multiple shoot scenes for 8 brands and artist teams, including: Estée Lauder's RE-NUTRIV Cream advertisement Alien Huang's "Kill Love Sus" MV.
- Scene Design and Rendering: Responsible for designing multiple scenes according to storyboard requirements Conducted scene modeling and rendering for communication with other departments Created construction drawings in SVG format for set decoration
- Scene Implementation:Supervised on-site to ensure the realization of scene details Proficient in materials and processes for film and advertising set decoration
Intern 3D Artist, Wonderlabs studio - Shanghai,China 04/2021-06/2021
Designed digital interactive installations and projection devices for brands, eg: Sony Design,SIIC CENTER PROJECTION MAPPING
- Motion Capture:Designed and implemented digital interactive devices based on motion capture data or real-time motion capture
- Unity Scene Design:Managed 3D assets and constructed scenes in Unity
Set up lighting and camera movements
After Effects
- (AE) Effects:Used After Effects to create particle effects, transition effects, and other necessary effects for projections effect.
Contact
ZISHI TU
︎ tuzishizhenyouqian@gmail.com
︎︎︎CV PDF