Abracadabra_alter
This series of paintings are made with geometry nodes
in Blender, and exported to be drawn by pen plotter.
In the process of transforming 3D models into 2D
drawings, I explore the boundary between the 2D and
3D worlds — as well as the blurred line between reality
and virtuality.
This work have been shown in GREAT campaign
event in British Embassy in Paris.Apr 2023
Software: Blender, Geometry nodes
Material: Cotton paper

Abra- Live inside depicts one of the endings of my visual novel Abracadabra, telling the story of Maho — a girl who becomes a virtual idol. She slowly loses herself in digital world and eventually swallowed by Virtuality. The painting is composed as a quiet standoff between Maho and her virtual self: Abra, looking at each other from opposite sides of the browser window frames.

















Codename: U




Details
In this series of drawings, every stroke plotted was meticulously composed by me, like a carefully written score. Yet as the plotter "performs" it, unexpected randomness emerges — the depth of the ink, slight misalignments from mechanical error, the way the paper absorbs and bleeds. So in the end, this unique charm of drawing — is it created by me, or by the machine?
Pictures from
British Embassy Paris
These drawings was be shown in Study UK Alumni Awards ceremony in France, in partnership with the British Embassy Paris, and the support of the GREAT Audacious Kingdom campaign in France.In this series of drawings, every stroke plotted was meticulously composed by me, like a carefully written score. Yet as the plotter "performs" it, unexpected randomness emerges — the depth of the ink, slight misalignments from mechanical error, the way the paper absorbs and bleeds. So in the end, this unique charm of drawing — is it created by me, or by the machine?





From 3D to 2D
*Geometry Nodes in Blender
With Geometry Nodes, I constructed a digital ruin — a fragmented reflection of Maho’s spirit — rooted in the form of her PC. Through code, the model was distorted and rebuilt, then exported as an SVG and re-materialized by a pen plotter in the physical world.
*Pen Plotter
Though pen plotting is an old technique, a robotic arm wielding a human brush and reading digital code can create images that feel intimately hand-drawn.
The imperfections left by the painting process make it clear not a print, yet the precise and exaggerated details reveals that seems beyond what human hands could achieve.


From 3D model to 2D graphics




